Deep Therapy is an adventure platformer on Steam for $1.99. And also something we could probably all use after last year.
The premise of the game is, you are a psychologist who treats your patients by going into their minds to find memories. Each patient has six levels in their mind and at least four memories must be found before you can make your diagnosis. Really, a very clever story. And well executed from a gameplay perspective, but not without its challenges.
Deep Therapy offers full controller support, but only requires use of one button, and the d-pad. The problem with using the controller, is that it is not quite as responsive as the keyboard, so arrow keys are definitely recommended. Once you find your preferred method of playing, you’re ready to dive into these minds.
What I liked about Deep Therapy, is that you can choose between any of the patients right from the start. So if you’re having trouble diagnosing Jack, move on over to Kelly and see what’s going on in her brain. It’s a lot to take in. Honestly, it’s probably not far off from the actual inner workings of our brains, though maybe a little less pointy. And less murdery, since technically the psychologist is being killed by the patients mind.
All of the patients have their own level mechanics that each have a certain challenge to them. The challenges get more difficult as you progress through the patient’s mind. And boy do they get difficult. The first patient has rotating blocks, and the occasional lava pit. The second has a magnetic charge that you use to jump around the levels. The third makes it so you can’t touch any surface that you previously touched without dying. And the fourth focused mainly on air vents that pushed your character around.
Throughout each level you can find diamonds that add a percentage to your health meter. Every time you die, that percentage goes down and the diamonds don’t come back after they’ve been found. Once your character reaches 0%, you are forced out of the patient’s mind and have to start over at level 1, which really adds to the challenge. And that’s before unlocking hard mode. I’m not sure I’ll ever see hard mode of this game.
Overall this was a very fun and challenging game, and one that I plan to sink a little more time into, so as to maybe actually be able to diagnose at least one of the patients. The gameplay is challenging and the patient’s memories are entertaining enough to make you want to finish, which I plan to do. 4.5/5